3d Total has some good tutorials. Unfortunatly nothing for Blender (from what I can see.) http://www.3dtotal.com/ If you are a student, Autodesk is giving students a free 3 year license with a valid school e-mail address for pretty much any program. http://students.autodesk.com/ Cgtuts+ has alot of good tutorials as well,…
Hey everyone, I'm new to the Polycount forums, so I figured this would be the best place to post my first thread. To say that I am an amateur would be the understatement of the century. I'm interested in learning about 3D modeling, but my only experience is some basic 2D work in flash and GameMaker (mostly the latter.)…
Well, I ended up getting 3DS Max thru that student program--thanks a lot for the suggestion Xer0. As for what I plan on doing with it, right now I'm working on a basic character modeling tutorial that I found on Youtube. Once I get some techniques under my belt I plan on bring 3D life to some old sketches I have floating…
I'd skip blender and go with 3dsmax or Maya, not only will either of those apps improve your job prospects but you'll have access to higher quality help. I don't want to belittle blender artists but at some point almost everyone of them moves onto max or maya if they start to get serious about 3D, so might as well make the…