Hi folks, simple question but its driving me crazy. Looked all over the interweb. How do you snap a vertex along one axis to another vertex? For example, I would extrude a series of oddly shaped faces, but I want them to align in the Y axis. In Maya, you can turn on vertex snapping and use the move tool to middle mouse…
Thanks Arcanox, the axis constraint did the trick. Still seems like a lot of work dragging the first vertex to the 2nd vertex you want to align to, especially if there are lots of verts involved. I dunno if they have a Max script that makes this more efficient but I guess this will do for now :/
There is a setting called "Use Axis Constraint". If you right click the snapping menu, it should be in there under the options tab. Or add it to a quad menu set if needed. A trick you can use to get it to snap quickly is to simply click on a movement axis to focus it, and then hit "x" to temporarily disable the gizmo. Then…