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3DS snapping vertices?

Hi folks, simple question but its driving me crazy. Looked all over the interweb.

How do you snap a vertex along one axis to another vertex? For example, I would extrude a series of oddly shaped faces, but I want them to align in the Y axis.

In Maya, you can turn on vertex snapping and use the move tool to middle mouse click on a secondary vertex so the original vertex lines up in one particular axis.

I hope my question makes sense.

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