world builder and env artist are same thing for us. If it has to do with the visual asthetics of the environment, env artist does it. Size of area plays no difference. Obviously if there is some sort of game play that requires env artist assist, designers give us metrics and we build around that. Then we work back and…
"Great info guys. The skills required appear to be similar." Here at EA visceral, the rolls are night and day different. So id dissagree with the above comment. Hell I know for a fact none of our designers even know how to model beyond primitives. Environment artist: Creates art block of the level, then hands off a screen…