Hey Brian, sorry for that comment. Its obvious there's a lot of work in there, 10k lines of code is no joke. It was worth it for me. I'd say the reason for that comment is a lot UVNinja is accessing Maya commands through MEL. My issue with that is a lot of maya's UV commands are a bit unreliable. smoothUV sometimes explode…
Hey all, I know there's a textools script/plug-in (forgow which of the two it was) for Max. Was wondering if there was anything similar for Maya? Basically what I would want is numerical control of my UV's. Say for example I want to offset something 1 unit to the right or left, I can input the number and it'll move it so.…