The title's pretty bad, but hopefully I can explain what I'm looking for a bit better. Basically, I've been thinking about efficient ways to get multiple people working on the same 3d scene, or more exactly levels for an open source game I'm developing for. Essentially I'm looking for something like the repositories that…
I always have associated things like Git with coding, though - are repos like that suitable for textures, meshes and so on? I have access to a Mercurial server that was set up by one of the organisations involved in the OS development, with all the permission I need to set up shop on it, but I've been reluctant to do so as…