I agree with the above statements. As a fellow VTD graduate with a minor in art in a couple weeks here, I don't have much doubt that you have design skills and experience. You get that hammered into you by the time you graduate. However, VTD is a general design degree with an emphasis in technology. General being the key…
Being a "game designer" is too abstract these days. The industry has designers for different purposes. Time to get into something..specialize..like designing environenments for games? Level designer? It's just easier to get into and you have something to show in your portfolio detailing your workflow. You don't need to…
Have you tried smaller non-AAA studios? I see positions open up for facebook game designers from time to time. It's a hard time to land a job in any creative field right now, the competition is very fierce with so many experienced people out of work. You probably need something to make your portfolio stand out from the…
Yep as with all jobs the proof is in the pudding. There are tons of idea guys floating around, there are few that have proof that their ideas are actually good, that is the pool the industry draws from. No proof... no job. This hits most of the major points.…
These are just my opinions, and others may disagree. Hopefully you can piece together what people have said and figure out a plan of attack. That's typically true. There are game designers, level designers, ui designers, etc. Some places might have just general designers that do a little bit of everything, but they are…
Oh man, I <3 the game/art community sometimes. Thank you for all the replies and advice I'm going to try and get to everyone here who had something to say to see if it helps a bit more. I appologize for the wall of text, but I don't want anyone to feel I ignored them, since no advice here was useless. chrisradsby: "Game…