This may seem like a very simple question, but the issue is that the smoothing of the cone is smoothing the tip, which is not what I want it to do. I understand why it does smooth it like that, but I'm not sure what's the best way to prevent it from happening. I created three low-poly cones (38 Triangles each) and a…
Don't mean to bump this topic. I've experimented around with so many different ways to smooth a simple cone. The best way that I found so far is by adding at least 2 more edge loops to cone B, One near the top and one near the center. Regrettably, this method boosts poly counts ( no pun intended) up so much, that its not…
Hm...one thing I can think of off the top of my head is having adding an edge loop near the tip and setting those edges to hard edges. Kinda sloppy, but that might work.