I have changed the lighting a bit so that the assets could be seen better, also added a day lighting for the same reason. Wondering how I should be presenting individual assets UDK, or Xoliul shader, or Marmoset toolkit. So far leaning towards Xoliul, comparisons below, I would be glad to hear opinions. Also added that…
Thanks so much for the amazing detailed critique guys, it really helped me out. I decided to go with a bit heavier moss to give more color variation, and you are right Iconoplast silly me made it grow from the bottom because i thought for some reason moss it needed cool moist places but after looking at references I…
Thanks for the feedback fearian, I think you are right I went a bit heavy-handed on the grunge in this one. I toned it down, and took of some so I hope the textures look better now. I also highlighted some edges and painted in subtle shadows in places to give the cannon more shape. Also Added in the treasure chest. The…