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Author:
bduck67
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3DS MAX - Can't Render with Default Scanline??
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3DS MAX - Can't Render with Default Scanline??
Topic by
Alberto Rdrgz
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Mar 2011
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I've been having this problem with my 3ds Max, Mental ray works, and Quicksilver Hardware works but scanline for some reason crashes also the viewport has been real buggy. any ideas?? thanks!
Re: 3DS MAX - Can't Render with Default Scanline??
Reply by
SpeCter
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Mar 2011
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What materials did you apply? Scanline has nothing to do with viewport, there shouldn´t be a difference if you picked one renderer or the other.
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