I recall some companies asking for credits from films. I don't remember what company it was but for them it was a guarantee of you working on that film. As for OP; I've had that happen to me too on a film and some commercials. From what I hear they won't put your name in the credits list if you've been working for the game…
While doing QA i worked on several titles that i didn't get my name on, but it really wasn't a big deal, they weren't very major anyway. I do remember the first time seeing my name in credits, we'd finally gotten a build of the game with the credits at the end. The whole QA team was standing around watching the screen in…
I have. And it really sucks. Why would they do that? Is this a common practice? Oh, and I quit the company after the game launched, so maybe that's what their policy was. Or maybe there wasn't enough room on the .XML file for all of the suits who demanded credit for the game. /bitter.
ah that really sucks to hear :( one of the coolest things was for my friends, family and even myself get to see my name up in the credits for the first time. then again there is a typo in my last name : / small but its there, was sad a little at first but then realized that being the AWFUL speller I have been my whole life…
Really? There's a significant part of you in everything you create. It's the simple principle of seeing your name in the credits, if only for the reassurance that it was all worth it. Honestly, I don't see why anyone wouldn't care. I don't view it as an ego thing at all. I'm more concerned as to why a company would…
No. I was on salary and worked on the game for a year+. I was really close with most of the team. Its fucked up. I'm pretty upset about it. I poured my life out for that game, And they don't even give me any credit. What a joke. I guess I shouldn't be surprised. They threw the production artists under the bus the entire…
I agree. This can also be applied to people who take verbal and not written contracts; which is a really really ney sayer and people shouldn't, but i've heard it happen frequently lately. Person is brought on, helps out project, leaves, then gets shafted on either pay, credited work or both. Sadly, I've had it just happen…
I don't see why anyone would really care that much about the credits. You still got paid and all the people who would care know you worked on the game anyway. Seems like a pointless ego boost that isn't worth getting worked up about. Its not like it has anything to do with putting it on your resume or portfolio. The only…
I know I guy who's contributed to 50 of the biggest games in the last few years, but he's only been credited 3 times. He works for a top art outsource company.
I was omitted from the Far Cry 2 credits. Funny how that happened, considering 2 Directing Members of the game are on the committee was involved with writing the IGDA credit standard: http://archives.igda.org/credit/IGDA_Game_Crediting_Guide_Draft_8-5.pdf