So I reset the transformations on an object and now it's rotation is all skewed:( I can edit the local rotation by clicking an scrubbing the axis manually when in component selection( F8 ), but once I start to use the channel box to fine tune the rotation, it rotates the object also. I just want the pivot to rotate! Is…
Not sure I'm following. You're local rotation axises are not aligned with your object the way you want it? If so, try rotating and positioning your object the way you want it to be aligned in reference to they parent (world?) coordinate system, never mind the local rotation axises at this point. When your happy with your…