Nice stuff man, did you render the low poly or the high poly in Vray? You should post video of the shell opening up for cannon . also agree with tda on the scale reference thing. wanna see more now.
Hey NickT3D, thanks for pointing that out to Praetus. Your description is completely correct. I'm amazed that you actually spotted the pistons! I didn't think anyone would really pay enough attention to see those. When I nearly finished them I figured I might as well have just put them on simple beams instead of a whole…
EDIT: The following image shows the end result of working with the feedback I got in this thread based on the images I originally posted. I figured it'd be best if I showed it on the first page as well. You can go through this thread to see a little of how I ended up with this result.…