You should do some modeling studies of the eyes, mouth and nose. Then practice stitching them all together. Having edgeloops is one thing, but understanding the anatomy of the head is also a big factor. These might be helpful too... http://www.veoh.com/watch/v4199970Rcyp2cfj
Psyk0: Cheers, Head anatomy check, edgeflow not so much. Though seeing peoples workflow help as I'm still at a lose on "good edge flow" I do follow the contours of the face and where muscles should go, but in the midst of it all I get loss. Thanks for the videos I'll definitely check them out! Just for fun. I always love…
Cheers Shiniku! Thank you for the comment and link, I'l try and not get too preoccupied with how smooth something is as it just frustrates me in the end haha :) So learning 3d poses some problems since I'm used to illustrating depth (rather faking it as they are tool of the trade) rather than trying to physically move it…
Haha cheers man! Of course I'm not offended if you really interested in 3d at the end and I'll be more then happy to help you out. Most of the time I'm answering people's question at the same time remind me of that particular subject of problem so that i won't forget things. I might not be able to answer the specific XSI…