Hey, Trying to use 3ds Max Reactor feature to make a pile rubble like the one in this tutorial. http://www.3dmotive.com/product-reactor-junk-pile The problem Im having is my bricks are seperated by some invisible collision box when they fall on each other. I have it set to bounding box as simulation geometry so I think…
That seems a little weird and hard to follow at points but that could be my distaste for video tutorials. I think Jet_Pilot is right I remember having to tweak that setting too. I would try following Neil Blevin's tutorial it worked for me a year or so ago just fine.…