Hey,
Trying to use 3ds Max Reactor feature to make a pile rubble like the one in this tutorial.
http://www.3dmotive.com/product-reactor-junk-pile The problem Im having is my bricks are seperated by some invisible collision box when they fall on each other. I have it set to bounding box as simulation geometry so I think that is the problem. Is there a way or a setting that will allow me to actually use the meshes geometry as a collision box? I would buy the tutorial in hopes of answering the question, but I dont want to spend the money just in hope of them answering it. Plus I want to buy that new modular building one they released. So if anyone can help I would really appreciate it.
Here is the tutorial I am following myself teaching me about reactor if it helps any.
[ame]
http://www.youtube.com/watch?v=fjqvHuAYt8Q[/ame]
Replies
I think Jet_Pilot is right I remember having to tweak that setting too. I would try following Neil Blevin's tutorial it worked for me a year or so ago just fine.
http://www.neilblevins.com/cg_education/piles_of_rubble/piles_of_rubble.htm