Okay Jordon I have a lot of info for ya, to begin with your wireframes On this one I placed in red all of the lines you can get rid of/merge and green for where they can/should be. This is a little bit of over-optomizing since that building is very low already but that's due to simplicity, and there is no need to have…
About warping the window I think it was a good idea and no worries about the polycost, you are still very low on the overall scale for a scene, i'm trying to help you cut poly's here and there so that you can afford to do things such as model the cracks on the kiln :) so that when it gets a little crazy it's okay. You do…