Then you need to start downloading Models and follow their topology. Basically, and follow the rendering skills you've learned from Maya tutorial. You can find such modeling tutorials on: http://www.tutorialized.com/tutorials/Maya/Modeling/1 http://www.3d-tutorial.com/tutorials.php?cat=17…
Maya? If it was XSI it would've been a different story but for starters you might want to stick to the google tutorials and learn every aspect of the tool. Personally I wouldnt recommend you anything until you learn the basic tutorials that comes with Maya. (if you go to the help from the menu bar you would find the…
I wouldn't be surprised if this was asked before but, do you guys know of any good books for learning 3D modeling? Preferably for Maya (and for a newbie such as myself). I searched the web and found a book called "The Game Artist's Guide to Maya" by Michael McKinley. Do you recommend on buying it? Or should I look…
I've prepped myself for a Maya studio by just watching free 3d Buzz maya videos. Even the old versions tutorials still worked for me. Just needed about a week of watching and using the formerly available PLE version to familiariaze myself with the basics and general workflow. Tip for anybody self teaching is just ignore…
The problem with instructional books is a) they tend to skip steps which isn't ideal for a complete beginner, and b) they get outdated rather quickly. Get yourself a subscription to Digital Tutors... a couple of their Maya courses (namely Intro to Maya, and Intro to Modeling in Maya) and you'll be all set and well equipped…
Also everyone underestimates the help file. Great resourced. Used it a lot when switching from a Max studio to a Maya studio. Still dont care for Maya compared to the wonders of Max but at least its not as bad.
My bad, I should have been more specific. I have learned Maya for a year in a course so I do know the basics of Maya. Sadly, character modeling doesn't count as basic. :P