Word Far as I know you'll need a security clearance to be able to handle semi classified material (like for references), so you don't have to worry about losing your job to overseas outsourcing or cheap remote artist. One thing to keep in mind though is the stuff you make you may not be able to show in public...ever. So…
If anybody can get on a simdev who's pretty good at getting Defense contracts...you can coast the rest the of recession. Boring as heck though and you probably can find busy contractors in places like...Alabama. Can't say anymore though...loose lips sink ships and all that :)
I work for a company that is involved in military applications and simulators. Depending on the company, working with sims/serious games is basicly the same as regular game development. Sims often have a bigger emphasis on function rather than visual presentation thus you get less resources(time, tools and team members).…
Thanks for all of the responses, it's good to see others who have trodden this path before me. Lucky for me, I already have a secret clearance. And also lucky for me is that my job with the company is as much advisor as it is developer so I'm part of the overall design process, not just art asset creation. I've already…