Without wanting to constantly say the same shit, the way i understood your argument Oxy was that; If you can model something, 3DCG or traditional you can therefore draw it in 2D just as well because you need the same understanding to do both? Because thats what I and, i think, muzz were trying to argue - not that the same…
In 3DCG perspective is done for you, i've not studied perspective anywhere near as much as i should have... I could probably wing it and draw a tank/sci fi interior but i definately know i have a weakness there. Thing is, if i was to have a simple box model with all of that done for me it becomes a matter of rendering form…