really dig it! I was looking forward to this game for a while, then super disappointed when it turned into a Kinect game. what a shame. great job though, love the style.
We just finished up Kinect Joy Ride on xbox360 so I've updated my portfolio. I was in charge of art directing the environments, and all the lighting and post fx/atmospherics in the game. I didn't do any of the modeling or textures. There were 15 environments in total across 3 unique themes, so 5 environments per theme.…
Thanks everyone! Ben Apuna, we had a special shader for the foliage, it basically has no normals, it can cast and receive shadows but has no shading just illumination from the directional and ambient light. The nice translucency look that ended up happening is actually an artifact of the real time shadow map having…