This is a great read. As you said above I'd like to know a little how each engine handles modularity, for example cryengine compared to unreal. But that's just the icing on the cake :D .
Just a quick update, I have almost finished the research of this topic I have yet to evaluate everything though, I was able to find infomation on the technical aspects from nVidia and done some some quick tests, this will be published int he full report but the overall figures where nice and though would be something good…
Hi everyone, I am currently working on a research project into the effects of modular assets (benefits and problems) within games design, aimed towards UDK however a general knowledge-base for all games engines. I have currently found a fair few tutorials and information based upon this subject, there's an entire section…