I remember finding lots of Q3 models on the old polycount website, so perhaps someone here can help me. I'd like to know how to create a Quake 3 model. Which software to use : Blender ? - > I have it, in installed tons of scripts so that I could import / export .md3 files, nothing worked. Besides, I'm afraid models would…
I've managed to create some characters back in the day, using 3DS max 4 i believe. The animations were created in max using a biped, i believe Paul Steed released some of the .bip files once upon a time. From memory... Models are broken down into 3 parts, head, torso and legs, they have tags (triangles) that are used to…