Hey this is pretty cool! Yes, Maxscript should be up to the task, though the code won't really be very portable. There's no native Python support in Max... but there are ways to get it to work... http://www.rtrowbridge.com/blog/2009/02/python-in-3ds-max/
I would look into doing this with max script, if your learning to program dont bog yourself down. While Max, Blender and Maya all support python that is where the similarity ends. workflows and commands are specific to each app so beyond the base python syntax / commands a script written for blender wont work in max or…
Hey all, For a school project, I made this quick planet and rigged it in such a way that anyone can come into max, click the main controller, and edit the colour of the land (inc. sea) and the clouds. It does a couple other things too, like I rigged a controller that rotates a light around the planet and stuff. This goes…