hey guys, im trying to make a chrome texture on part of an object using 3ds max and photoshop ( the handle and latch to a toolbox) and I just cant figure out how to make it look like chrome, someone told me to use a dark diffuse color and light spec map but thats not working, should use a reflectivity map and how to I…
i've applied my diffuse texture as a bitmap, as well as the specular map, as for the reflectivity, all the tutorials ive seen have gone through the raytrace tab but that doesn't have an option to apply a map to exclude areas in which you don't want reflective.. im not sure if things is what your asking or not im still kind…