What do you guys think? I had a lot of trouble with wrap 1, etc in zbrush so I just did a manual tile in PS. It's meant to be a realistic texture, but it turned out to be more of a hand painted style.
It's just the diffuse. I sculpted the rocks in zbrush, baked the AO, then did some poly painting(that turned out crap)fixed it, did some additional painting and made it tile in PS.