Hi, I'm using Max 2011 and have a set of models whose texture paths are now incorrect due to the directory sructure changing. Is there a script in Max like file texture manager in Maya to re-path textures easily. I tries Relink Bitmaps but I couldn't get it to install on 2011.
Yea it is, but those are the only two bugs I've ever run into and I've been using it since 3dsmax2008, so no other issues besides those. That's a good point about scriptablity too, there might be something like that already over at scriptspot.