I thought I'd pimp my Batman model I did for the Comicon challenge going on right now. The high poly model was made with Sculptris and everything else with PS and Max. Hope you guys like him. C&C welcome :)
Overall it's really good. A few crits tho: The diffuse feels gummy on him. I cant tell if it's the Normals/AO/diffuse but the parts of his muscles look like they werent projected well. Also, this isn't really a crit, but this Batman definitely knows about the GTL lifestyle
Love the style its very classic Batman. The only problem I can see is with the light square/check material texture overlay highlights some of the UV seams. Like in the 5th picture down for example around the shoulder area. Might be the resolution playing tricks however.
Such intensity! This is looking great, struve. I love how the pose just emphasizes everything upward in the direction he's facing, culminating in that super exaggerated expression he's making as if he's stressing out every muscle in his face! Very cool. How was your experience using Sculptris? Is that a popular sculpting…