Long time since I posted, but I guess I finally have something to show. We at Grendel-Games have been working hard on the release of Diamond-Dan and finally it is on Steam. I am proud of our little achievement :) . I have worked on the main characters and some of the traps in the game. Also did a bit of art-direction.…
hey man, looks awesome! nice concept :) what's the process like getting a game onto steam? how long did it take you to get it on there? gonna grab the demo now
I think it's preferred. We did not have achievements at first, but it is popular. Some achievements are just for fun and some actually tell something. Like some of our achievements will let your know about the multiplier that's in the game and that you can use it to get better scores. So not all of them are for fun. They…
@rooster: Well basically you just make a demo and if its good enough you will get a reply. For us it was also our boss who has a lot of contacts (that often helps as well). So when you get your space on steam its up to you to get your stuff done. Getting the achievements and leader-boards in was easy (even though our 2d…
thanks man. i've seen some games without the achievements stuff- is that mandatory, or just preferred? I liked the demo- I'm not very good at it tho :D I kept being careless and falling in those water traps. Are the levels in the demo the first few, or picked from throughout the game?