Ahh good, glad that helped. In the "lookat constraint" "Select Up Node" uncheck world and set it to target the object its looking at. I don't think that was included in the tutorial because the "world" option was added in max2009 or 2010 and checked on by default. So you have to go in and set it like it would normally…
Ok, I do some rigging, so I can give you some tips. It is hard to give exact pointers though, since it really depends on what the exact settings and options are that you used. Are you using one main Root bone to attach everything to? I can't see it in your video, but you need to be able to move and rotate (prefereably even…
I watched the first video, if the next two are anything like the first, they aren't very helpful. Got a link to the tutorial that might clue me in better? It looks familiar but youtube obscures the link. This is one of the reasons I think youtube sets people up to fail. It's possible to say a lot of stuff but not really…
Thanks guys for posting here . I Fixed Up Some minor Errors And I couldn't proceed with fixing others as they gave me more errors :( this Is My First mechanical rig And I Only used A pretty basic Tut: http://www.3dvalley.com/tutorials/rigging-robotic-joints-in-3d-studio-max My goal is to reach a fully animated mechanical…