So I've been working all day and saving sequentially as I progress. My files are spread out in various folders. No main project file was created with all objects nicely saved in an appropriate 'assets' folder (instead, they were imported into the scene and the scene saved). I've also imported shaders from other folders on…
yeah...for 'hair_inside', for example, vertex values are present (too many to post, but present). thing is, having the shaders in Hypershade blown away as well as my layers makes me think something is hosed. :( I think I've just got to bite the bullet. (I've already set up a project and will start trying to rebuild things…