Wow man, this is an awesome resource, im for sure adding this into my workflow, it saves time from going into Crazybump, etc.. and you can sculpt in it too!! :thumbup: :thumbup::poly136: Many thanks..
Holy crap, this looks nuts. Going to compete with crazy bump for my photo->normal needs. :) The sculpt layers look badass. I can definitely see them coming in handy. Great examples in the tutorial.
Can you add a close button for nDo Teddy? It works great on the mac except the only way to get out of it is to click Make Sculpt Layer I realized and you don't always want to do that. For some reason on the mac there is no window close options.
well, you can do both... depends on what you want to do. there is a small button called "make color" or something like that, i dont have it open right now... procedurer would be: put down basic shapes in white convert it to a normal layer convert to a sculpt layer do the above several times and then hit the make color…
To all you CG fanatics out there! I’m releasing nDo, my normal map creation toolkit for Photoshop. Thanks to my colleague Philip Klevestav (http://www.philipk.net/) who took the time to write an extensive tutorial for it, it will (after having collected dust for a year) finally be released to the public. For free! What is…
Peris, Yes, this is something I too have been thinking about. The bevel curves sadly do not work in that desired way though (create a sculpt normal and play around with its bevel curve settings 'Gloss contour' and you'll see what I mean). There might be a way though, I will keep you posted if my tests show promise. pepp0r,…
THE 5, Thank you very much for providing me with the PSD. There was a great deal of funky stuff going on with some of your normal element properties, namely the layer name property string not matching the actual layer properties. I'm not quite sure how this has happened, but I assume it was from an old bug in the early…