I'm trying to get my head round texturuing, hand painting mainly as its a style I like(doesnt age as badly) and would suit my purposes better. I thought painting a skull would be a good start, turns out the surface is pretty complex. I've overlayed a photo ref, I've copied some elements from it, but I've realised if I'm…
That's a pretty dense mesh to be hand painting. The beauty of hand painted textures is that you get to define the finer details and lighting through the painting, but once the mesh starts to get this specific then it becomes less necessary. That's not to say that there aren't things you can do to improve the texture, but…