I'm trying to get my head round texturuing, hand painting mainly as its a style I like(doesnt age as badly) and would suit my purposes better.
I thought painting a skull would be a good start, turns out the surface is pretty complex.
I've overlayed a photo ref, I've copied some elements from it, but I've realised if I'm going to have a few details then I'm going to have to have a lot for it to look right. In that case I might as well just use the photo. So I'm not sure what direction to take it or how to approach this.
Any help would be appreciated.
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I suggest finding some reference images of interesting skulls (not perfectly preserved, bleached ones) and seeing how much of the dirt and decay you can communicate. The texture right now seems too warm with light saturation- almost like skin with blood underneath.
Thanks for the help Haikai