Ok, so that kinda works. The problem is getting it to loop and fade in and out. If I let it fade in and out, it will do the fading for every loop cycle. Also, the only way to loop it in Kismet seems to be putting the Finished output back into Play....
Yeah, like hit a switch, a sound fades in, loops a few times, fades out. Or even fades out once you hit the switch again. Would be very cool if you made a map example.
Simple question really, but there's not much to be found: How do i go about controlling (ambient)sounds. As in, have them fade in, loop for a while, fade out. Toggling isn't hard, but it's the fading with a trigger I can't figure out. In Matinee I have no control over volume with a Sound Track as far as i can tell ? I'm…