Hey all, I'm just playing around with some low poly modeling and while I've still got a lot to learn about optimizing and decent use of triangles, I'm ok with the body/hands/legs etc, but the head is proving tricky. I'm fine with anything slightly higher poly, either through box modeling or edge-extruding but really low…
When it gets really low-poly, you don't have to worry so much about loops. The eyes for example are probably pure texture, so they don't need the definition/isolation loops would provide. Same for the mouth, at best there might be a basic mouth-opening animation, but probably not advanced enough to show different phonemes…