Welcome to MMO developement, make that monster 1 draw call either throw how you UV it or through code. I believe that's why the UVs are so odd on the Warhammer Online characters because we had a process of baking all the armor & clothing down to one texture at runtime.
@danshewan Maybe I can make the legs a little longer, its really a big part of the style and ties into how these races evolved. Forearms determine grip and hand power, so maybe these trolls mold rock into weapons and homes with bare hands. Maybe they live in a very small area, and never travel much, resulting in…