So what you want is to dock a floater window you did? If so, what you have to do is: 1) Create a Dialog or a Rollout Floater. You can use the UI you generated using the Visual MAXScript Editor. 2) Register that using cui.RegisterDialogBar. 3) Once you have registered that floater, it's able to be docked using…
Sorry for the confusion, I did not create any floater so far. I just want to customize the toolbar in a more advanced way, with groups and put buttons into rows not only in one line. The visual max script floater was just to show the layout I aim for. I got not much experiacne with maxscript yet, but I will keep that…
renderhjs: Yes I've seen this to. I was not aware it supports maxscript files tough. I only lacks of the ability to put some default max commands into (bevel or such). Also I dislike it being right inside the viewport :/ I somewhat got a idea how to do this myself in maxscript (I got some c++ and JAVA background so the…