Well thats the kind of cobble im going for,maybe it is too blooby,i dont know. This texture will be tiled many times on the floor so it may not be as noticeable. Im going to try to paint some of the diffuse tonight over it and see how it looks,if i hate it ill remake the texture again in z brush. As for how i made this,it…
Looks good so far, though some of the stones look a little bit blobby. I would pinch the edges a little bit more; it creates that nice, cartoony feel. I'm wondering how did you make it tileable, though. Did you sculpt it directly on a plane and then removed the seams in photoshop? Or did you go straight into 2.5D mode and…
Quick update. Finished all of the block outs and i got the basic floor layout into UDK,imported the two textures ive created for the environment. The stone block wall textures is almost done then its on to making a modular set of stone blocks to use on the borders all around the ground mesh. I experimented with the…