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Author:
renanfab
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3dsmax - radial symmetry
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Re: 3dsmax - radial symmetry
Reply by
felipefrango
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Aug 2010
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What I usually do is plan ahead then use the array tool as Prophecies suggested. If it's a cylinder I'll make it with the needed number of sides, delete all but one then use the array tool to create the same number of instances, rotated accordingly.
Re: 3dsmax - radial symmetry
Reply by
Will Faucher
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Aug 2010
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I think the array tool will help you out a ton here. Place your pivot point at the right spot, and bam. As for a plugin... not sure. Haven't seen one.
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