For times when you have to kick it old school, this does the trick pretty well. This script works pretty well even though its pretty old. http://www.scriptspot.com/3ds-max/scripts/particle-looper What it does you can do manually. It creates 4 copies of your particle system and adjusts their start/end times so you have some…
Proph, I'm glad the method worked, all the script does it automate that process. The plug-in worked for me in 2010 the last time I used it. The author was pretty light on install instructions so something might be missing. To install it, you run it once and it shows up under the Main Menu > Customize > Customize User…
Hey guys, I just wanted to say thanks for the help. I ran into the same issue in regards to looping a particle system. That script worked perfectly!:thumbup:
Hmm that script doesnt seem to be working with Max 2010. I guess it's too new. You know how to get it working vig? Regardless, your manual method worked. So that's all cool :) Thank you so much! :)