Hey guys...I have no idea why this is happening... I don't think I've baked floaters before...decided to do it on a project I'm working but then I noticed some weird stuff happening...so I created this example to show what's going on... The padding of all the floaters stays inside of the UV island...the bar for example,…
-facepalm- is that really what it is? I did it that way earlier and it looked like it worked...but I was looking at the wiki... http://wiki.polycount.com/AmbientOcclusionMap?highlight=%28floating%29 and the "Feck!" example...it just has floaters and a plane...I thought that plane was the low poly. But I see what you're…