Hey guys, I decided to redo an old model of Balrog I posted on here a couple years ago. Since my modeling skills progressed, I couldn't stand to look at the old model anymore, so I decided to give him a make over. I'm gonna present this piece as a high poly render. I'm currently fixing textures and setting up my render…
Hey Guys, thanks for all of your comments.I'm finally finished with Balrog. Throughout the process I've learned alot while modeling and rendering him. I'm glad that I can say I'm finally finished because, this model drove me crazy for the past couple of weeks.
Sorry guys for taking so long, but my hands been hurting lately from modeling. Here's a quick update, there's still many things to fix. Next update I will have a spec map 2 on the body, fix the hair and other minor things.
Clothes need lessss collorrr in the spec. And if you want to use that nylon shader, you need to alter the scult -- nylon has these very punchy, crispy folds that i'm not seeing in your model. Looks more like wet plastic. Personally i'd just go with a softer/more satin fabric texture.
Sorry guys, I forgot to check my thread. I've been so busy with other models I forgot about this one. Cerulean-thanks man Firebert- thanks for your paintover, When I get more time I'll fix the background. woody_294- yeah the gloves do need more variations.
Electro-thanks man Bishop- Thanks alot for the props, Actually I want to model Gen since he's my favorite character. Visceral- I thought Balrog killed Ryu, didn't you see the tattoo on those Terran shoulders:) wizo- Thanks Dude 3dRyan- Thanks for your comment, I stayed up like all night trying to finish.lol
Totally hate that dude! Cannot get into him with my Ryu... Love your model of him though, I like that you've gona with a proportionate head. The gloves look properly spot on. If I had one thing to criticise I would say the wraps could do with some variation on one side. With the nylon I think you need to tone down the sag,…
hahaha, that's a big ass nose in the shadow. I plan on leaving the ear the way it is, Boxer's usually have regular ears compared to UFC fighters. While modeling Balrog I wanted to come up with my own rendition of him instead using sf4 version or comparing him to Tyson. I really just want to finish this piece I'm tired of…
i dont know the game so i cant judge how close it is to that, but i think you have some serious anatomic errors: his head is way too small and it looks like it is attached to his upper chest (it definitely lacks a muscular neck). his forearms and gloves are too small compared to his massive shoulders.. it looks like he got…