When you read the tutorials you may infact then how to connect polies together and not just stick 2 nurbs objects into each other =] Haha But yeah man, tutorials are the way to go. There are PLENTY!!
Sorry...but I speechlless. It looks like you have the completley wrong idea of what 3d game art is all about. Please, look at some tutorials. Start with a cube.
ABANDONED Hello, This is my Dungeon monster early WIP! POLYCOUNT: ~5000 IMAGE: http://img228.imageshack.us/img228/8883/lapa.png WIRE: http://img193.imageshack.us/img193/1273/lapawirejpg.jpgTO-DO: (/) Legs modeling (*) Body modeling (*) Hands, head modeling (*) Texturing (UV's Tutorials would be helpfull) (*) Rigging…
To be honest, you would benefit most from scrapping what you have now and going through the tutorial that woogity posted before trying to continue on this project. It's a great tut for starting out, and would really help you to get a better grasp on how to make an initial basemesh without getting out of control with…
i think that your pipeline here is what is making this difficult and off. what system are you using to model this? strip, box? because it is usually best to block in the whole body first then get to higher level of detail. I think you will find this to be a much simpler process if you started bigger with a torso and arms,…