ABANDONED Hello, This is my Dungeon monster early WIP! POLYCOUNT: ~5000 IMAGE: http://img228.imageshack.us/img228/8883/lapa.png WIRE: http://img193.imageshack.us/img193/1273/lapawirejpg.jpgTO-DO: (/) Legs modeling (*) Body modeling (*) Hands, head modeling (*) Texturing (UV's Tutorials would be helpfull) (*) Rigging…
If you would've spent less time lighting and rendering those hands, you could've had more model to show us, and we would've had more to help you with. As it stands, all I can say is that those really aren't very good hands. Looking at image you post of the blue monster, thosehands have a lot more shape to them. They have…
i think that your pipeline here is what is making this difficult and off. what system are you using to model this? strip, box? because it is usually best to block in the whole body first then get to higher level of detail. I think you will find this to be a much simpler process if you started bigger with a torso and arms,…