I really wouldn't like the Polycount community to miss this opportunity. As a user of GameStart, all I can say is that it was thoroughly designed with artists in mind. It's not only a question of workflow, but it really comes with the features you've been screaming for. The shadows are fully dynamic, you don't have to…
Hey you! The talented guy! I'm sure you heard that before but we developers could not use 3DS Max even to save our life. Yet I, as a developer, still need something to test my technological wonders. So, dig up that old harddrive and be kind enough to send a model or two my way, that would make me immensely glad you see…