If 2048 is rediculous for a dumpster, then what about 1024. I model everything in inches, and consider a 512x512 good for about 8ft x 8ft, so maybe 1024 isn't so bad for this dumpster since we would be talking cubic feet. I think my original 512 was a little too low, and thus looked bad. I may give this another shot soon.
What Harry says above me is absolutely true, but r_fletch_r is making a very valid point. This common voodoo belief-system people seem to have about spec being unrelated or different than reflection, physically, is utter bullshit. Spec helps us fake awesome reflections. Games don't have awesome reflections right now, they…