hey guys i am wondering about setting so i can render flat colours in 3ds max. i know how to do it in view port that easy. im after a toon styled shadder for 3ds max. any help would b sweeet
I put a SLIGHTLY lighter than normal version in the "lighted" slot. As light shines on your model this texture is revealed. I put a darker than normal version in the shaded slot. As the model encounters shadows this is the darkest the texture will become. You use the Paint Levels to increase or decrease the amount of steps…