so say i got a object made of a shit ton of objects, and i want to delete all the polys that are on the inside of the object that can not been seen, i dont need the mesh to be seamless or anything. just all polys that are completely hidden inside the mesh selected so i can delete them,, anyone know of somethin like that?
There is a analyse view or debug view mode in Max 2010 + called xView that lets you color highlight double or overlapping faces, hidden verts and alike. its under the view settings of a viewport: