so I'm batch rendering my model, but when I do it, it removes the textures, rendering regularly doesn't remover the textures, anyhow here are the settings HD 1080 Frame padding 4 Saved as a tiff if anyone has any answers it will be appreciated.
have a quick look in your asset manager and mae sure your paths are sensible - maybe something is pointing to the wrong location - this can work fine in normal use but confounds the distributed render and probably bach render too? good luck!
I have no idea how to help you, but others that might be able to would like some more information I think. Which software packages are you using, what do you call 'regular' rendering, screenshots, that kind of stuff.
Off the top of my head without knowing what package, I would say you animated your UV's or a setting in the material editor. If you move the time slider to another frame other than 0, is it messed up when you render "normally"?